﻿capital = 835
2000.1.1 = {
	# oob = "MEX_2000"
	set_convoys = 80

	set_variable = { industrial_conglomerates_opinion = 80 }
	set_variable = { small_medium_business_owners = 75 }
	set_variable = { landowners_opinion = 60 }

	add_opinion_modifier = { target = COL modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = COL modifier = spanish_speaking }
	add_opinion_modifier = { target = ARG modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = ARG modifier = spanish_speaking }
	add_opinion_modifier = { target = PRU modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = PRU modifier = spanish_speaking }
	add_opinion_modifier = { target = VEN modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = VEN modifier = spanish_speaking }
	add_opinion_modifier = { target = CHL modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = CHL modifier = spanish_speaking }
	add_opinion_modifier = { target = ECU modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = ECU modifier = spanish_speaking }
	add_opinion_modifier = { target = GUA modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = GUA modifier = spanish_speaking }
	add_opinion_modifier = { target = BOL modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = BOL modifier = spanish_speaking }
	add_opinion_modifier = { target = DOM modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = DOM modifier = spanish_speaking }
	add_opinion_modifier = { target = HON modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = HON modifier = spanish_speaking }
	add_opinion_modifier = { target = PAR modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = PAR modifier = spanish_speaking }
	add_opinion_modifier = { target = ELS modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = ELS modifier = spanish_speaking }
	add_opinion_modifier = { target = NIC modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = NIC modifier = spanish_speaking }
	add_opinion_modifier = { target = COS modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = COS modifier = spanish_speaking }
	add_opinion_modifier = { target = CUB modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = CUB modifier = spanish_speaking }
	add_opinion_modifier = { target = PAN modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = PAN modifier = spanish_speaking }
	add_opinion_modifier = { target = URG modifier = spanish_speaking }
	reverse_add_opinion_modifier = { target = URG modifier = spanish_speaking }

	# Starting tech
	set_technology = {
		legacy_doctrines = 1
		infantry_mass_assault = 1

		infantry_weapons = 1

		#HWK_1
		Early_APC = 1
		IFV_1 = 1

		#DN-V Toro
		Rec_tank_0 = 1
		Rec_tank_1 = 1
		Rec_tank_2 = 1

		night_vision_1 = 1
		night_vision_2 = 1

		command_control_equipment = 1
		command_control_equipment1 = 1

		#For templates
		combat_eng_equipment = 1
		Anti_tank_0 = 1
		Heavy_Anti_tank_0 = 1
		artillery_0 = 1
		Anti_Air_0 = 1
		APC_1 = 1
		util_vehicle_0 = 1

		body_armor_1980 = 1

		basic_computing = 1
		integrated_circuit = 1
		computing1 = 1
		decryption1 = 1
		encryption1 = 1

		radar = 1
		internet1 = 1 	#1G
		fuel_silos = 1
	}
	if = {
		limit = {
			not = { has_dlc = "Man the Guns" }
		}
		set_technology = {
			landing_craft = 1
			frigate_1 = 1
		}
	}
	if = {
		limit = {
			has_dlc = "Man the Guns"
		}
		set_technology = {
			corvette_hull_1 = 1

			frigate_hull_1 = 1
			frigate_hull_2 = 1
			frigate_hull_3 = 1

			destroyer_hull_1 = 1
			destroyer_hull_2 = 1

			attack_submarine_hull_1 = 1
			attack_submarine_hull_2 = 1

			tech_submarine_engineering = 1

			tech_naval_systems_engineering = 1
			tech_power_systems = 1

			tech_combat_support_systems = 1
			tech_fire_control = 1
			tech_combat_radar = 1
			tech_combat_radar_1 = 1
			tech_combat_sonar = 1

			tech_naval_weapon_systems = 1
			tech_light_guns = 1

			tech_point_defense_system = 1

			tech_missile_systems = 1
			tech_turret_missiles_surface = 1
			tech_turret_missiles_aa = 1
			tech_vls_surface = 1
			tech_vls_aa = 1

			tech_torpedoes = 1

			tech_mtg_landing_craft = 1
		}
	}

	add_ideas = {

	    #GDP

		#Economic Cycle
		stagnation
        #Corruption
		unrestrained_corruption
        #Faction 1
		industrial_conglomerates
        #Faction 2
		small_medium_business_owners
        #Faction 3
		landowners

        #Bureacracy
		bureau_02
        #Military Spending
		defence_01
        #Internal Security
		police_04
        #Education budget
		edu_03
        #Health budget
		health_02
        #Social spending
		social_03

		#Trade Law
		semi_consumption_economy
        #Conscription Law
		partial_draft_army
        #Women in the military
		volunteer_women
        #Foreign Intervention Law

        #Officer Training
		officer_military_school

        #Other
		christian
		narcos_state

	}

	#Influence system
	init_influence = yes
	set_variable = { domestic_influence_amount = 200 }
	startup_influence = yes

	### Economy
	set_variable = { var = debt value = 418 }
	set_variable = { var = treasury value = 52 }
	set_variable = { var = corporate_tax_rate value = 25 }
	set_variable = { var = population_tax_rate value = 25 }
	#set_variable = { var = int_investments value = ##idk### }


	set_popularities = {
		democratic = 0
		communism = 0
		fascism = 0
		neutrality = 100
		nationalist = 0
	}
	set_politics = {

		ruling_party = neutrality
		last_election = "1999.7.1"
		election_frequency = 48
		elections_allowed = yes
	}

	start_politics_input = yes

	### Party Popularities
	set_variable = { party_pop_array^0 = 0 } #Western_Autocracy
	set_variable = { party_pop_array^1 = 0 } #conservatism
	set_variable = { party_pop_array^2 = 0 } #liberalism
	set_variable = { party_pop_array^3 = 0 } #socialism
	set_variable = { party_pop_array^4 = 0 } #Communist-State
	set_variable = { party_pop_array^5 = 0 } #anarchist_communism
	set_variable = { party_pop_array^6 = 0 } #Conservative
	set_variable = { party_pop_array^7 = 0 } #Autocracy
	set_variable = { party_pop_array^8 = 0 } #Mod_Vilayat_e_Faqih
	set_variable = { party_pop_array^9 = 0 } #Vilayat_e_Faqih
	set_variable = { party_pop_array^10 = 0 } #Kingdom
	set_variable = { party_pop_array^11 = 0 } #Caliphate
	set_variable = { party_pop_array^12 = 0 } #Neutral_Muslim_Brotherhood
	set_variable = { party_pop_array^13 = 0 } #Neutral_Autocracy
	set_variable = { party_pop_array^14 = 0 } #Neutral_conservatism
	set_variable = { party_pop_array^15 = 1 } #oligarchism
	set_variable = { party_pop_array^16 = 0 } #Neutral_Libertarian
	set_variable = { party_pop_array^17 = 0 } #Neutral_green
	set_variable = { party_pop_array^18 = 0 } #neutral_Social
	set_variable = { party_pop_array^19 = 0 } #Neutral_Communism
	set_variable = { party_pop_array^20 = 0 } #Nat_Populism
	set_variable = { party_pop_array^21 = 0 } #Nat_Fascism
	set_variable = { party_pop_array^22 = 0 } #Nat_Autocracy
	set_variable = { party_pop_array^23 = 0 } #Monarchist

	### Ruling Party
	add_to_array = { ruling_party = 15 }

	startup_politics = yes

	create_country_leader = {
		name = "Luis Alberto Flores Blanco"
		picture = "Pelochas.dds"
		ideology = oligarchism
		traits = {
			legendary_guerrilla_leader
		}
	}

	recruit_character = TAM_air_chief

}
2017.1.1 = {
	# Starting tech
	set_technology = {
		legacy_doctrines = 1
		infantry_mass_assault = 1

		#FX-08
		infantry_weapons = 1
		infantry_weapons1 = 1
		infantry_weapons2 = 1
		infantry_weapons3 = 1
		infantry_weapons4 = 1
		support_weapons = 1
		support_weapons2 = 1
		tandem_charge_warheads = 1
		squad_automatic_weapon = 1
		support_weapons3 = 1
		special_forces = 1
		#HWK_1
		Early_APC = 1
		IFV_1 = 1

		#DN-V Toro
		Rec_tank_0 = 1
		Rec_tank_1 = 1
		Rec_tank_2 = 1

		night_vision_1 = 1
		night_vision_2 = 1
		night_vision_3 = 1

		command_control_equipment = 1
		command_control_equipment1 = 1
		command_control_equipment2 = 1

		#For templates
		combat_eng_equipment = 1
		Anti_tank_0 = 1
		Heavy_Anti_tank_0 = 1
		artillery_0 = 1
		Anti_Air_0 = 1
		APC_1 = 1
		util_vehicle_0 = 1

		body_armor_2000 = 1

		microprocessors = 1
		computing2 = 1
		decryption2 = 1
		encryption2 = 1
		computing3 = 1
		decryption3 = 1
		encryption3 = 1
		computing4 = 1
		decryption4 = 1
		encryption4 = 1
		neural_networks_revival = 1
		data_mining = 1
		industrial_electrospun_polymeric_nanofibers = 1
		stereolitography = 1
		DNA_fingerprinting = 1
		modern_gmo = 1
		gene_therapy = 1

		internet2 = 1 	#2G
		gprs = 1
		wifi = 1
		internet3 = 1	#3G
		edge = 1
		umts = 1
		hsupa = 1
		internet4 = 1	#4G
		lte = 1

		construction1 = 1
		construction2 = 1
		excavation1 = 1
		excavation2 = 1
	}
	if = {
		limit = {
			not = { has_dlc = "Man the Guns" }
		}
		set_technology = {
			landing_craft = 1
			frigate_1 = 1
		}
	}
	if = {
		limit = {
			has_dlc = "Man the Guns"
		}
		set_technology = {
			corvette_hull_1 = 1
			corvette_hull_2 = 1

			frigate_hull_1 = 1
			frigate_hull_2 = 1
			frigate_hull_3 = 1

			destroyer_hull_1 = 1
			destroyer_hull_2 = 1

			attack_submarine_hull_1 = 1
			attack_submarine_hull_2 = 1
			attack_submarine_hull_3 = 1

			tech_submarine_engineering = 1

			tech_naval_systems_engineering = 1
			tech_power_systems = 1
			tech_power_systems_1 = 1

			tech_combat_support_systems = 1
			tech_fire_control = 1
			tech_fire_control_1 = 1
			tech_combat_radar = 1
			tech_combat_radar_1 = 1
			tech_combat_sonar = 1
			tech_combat_sonar_1 = 1

			tech_early_naval_weapon_systems = 1
			tech_naval_weapon_systems = 1
			tech_light_guns = 1
			tech_light_guns_1 = 1

			tech_point_defense_system = 1

			tech_missile_systems = 1

			tech_turret_missiles_surface = 1
			tech_turret_missiles_surface_1 = 1

			tech_turret_missiles_aa = 1
			tech_turret_missiles_aa_1 = 1

			tech_vls_surface = 1
			tech_vls_surface_1 = 1

			tech_vls_aa = 1
			tech_vls_aa_1 = 1

			tech_torpedoes = 1
			tech_torpedoes_1 = 1

			tech_mtg_landing_craft = 1
		}
	}
}